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Zen bound 2 mouse cursor missing
Zen bound 2 mouse cursor missing













zen bound 2 mouse cursor missing
  1. Zen bound 2 mouse cursor missing mod#
  2. Zen bound 2 mouse cursor missing drivers#
  3. Zen bound 2 mouse cursor missing update#

Zen bound 2 mouse cursor missing drivers#

I’ve checked that pointer trails are off, hide cursor when typing is off, screen dpi scaling is at 100%, gpu drivers are up to date… alt-tabbing does not seem to change anything. Cursor is still active as I can click on things & menu items will highlight as I pass over them. I have had only the default windows cursor visible sometimes & this is at least playable, but often I can’t see anything at all. This happens on the home menu & sometimes also when loading up a new game. My cursor disappears & will not re-appear until I restart the game.

Zen bound 2 mouse cursor missing update#

Most recent version is available via Steam and should update automatically when logged in and online.Tried to pick up SC2 again recently to play some games with a friend, but I’ve been experiencing a bug that is rendering the game totally unplayable. We are continuing to work on additional fixes for known issues and will update this page accordingly when we have more information. ZEN BOUND 2 MOUSE CURSOR NOT VISIBLE UPDATE

Zen bound 2 mouse cursor missing mod#

Mods - a - BasePath string allows specification of Player profile path for Mod data.Mods - added traceHOD command line to ease tracking down corrupt or invalid files.Vaygr resource collectors no longer aspire to be archeologists.Cryotray and transports can be sphere guarded now.Tweaks to primary ship shaders for improved visual fidelity, speed.Fixed issue where a few ships had missing geometry, textures, odd normals, etc.Fixed mouse speed issues on giant multiscreen display setups and added command lines to future proof it a bit.Ships no longer overshoot kushan carrier docking bays.Fixed weird cursor skin issue when hovering over certain buttons.Fixed issue when loading old campaign persist files (ships missing when in legacy strikegroups).(With Balance tweaks to account for this) Frigates and Corvettes now attack more consistently.Fixed exploit where hyperspacing mothership would allow autocapture of ships already headed toward it.Fixed a crash when a missing mad state was called.Homeworld 2 classic properly responds to -locale command line.Resolved a memory fragmentation error which could lead to crashes. facetAutoFOV - Command line property for use with facetCount to limit total horizontal FOV.Note: All prior in-game saves are no longer valid.Formations have been completely rewritten to better support HW1 formations.Ĭampaign progression is still valid you just have to restart any missions you are currently on.

zen bound 2 mouse cursor missing

  • Formations will break on combat into combat groups based on the ships that are part of the formation.
  • This is to more closely emulate HW1 and to make sure that ships perform as optimally as you would expect.
  • Formations have a unit cap depending on the ships and formation used.
  • This is to ensure formations are as effective in combat as possible and so that the game performs at a reasonable speed.
  • All ships have been rebalanced to work with formations.
  • All ships have had a pass to improve flight dynamics and engagement behaviors.
  • Weapons will now use ballistics when set to do so.
  • (Many ships are set to this by default now.)
  • Tactics have been split into "Rules of Engagement" and "Stances" to better emulate HW1 and HW2 gameplay at the same time.
  • Ships will attack all enemy ships that enter range.
  • Ships will retaliate against attackers of allies and themselves.
  • Ships will not retaliate, even when fired upon.
  • ZEN BOUND 2 MOUSE CURSOR NOT VISIBLE UPDATE.
  • ZEN BOUND 2 MOUSE CURSOR NOT VISIBLE MOD.














  • Zen bound 2 mouse cursor missing